Creating Normal Maps:  Blender 3D 2.49


 


 
4.  Add a material to your model.  

Buttons Window menu >> Shading (F5) >> Material buttons
Links and Pipeline tab
Link to Object
Add New

  
5.  Set the material to Shadeless.  

Buttons Window menu >> Shading (F5) >> Material buttons
Material tab
Shadeless button

  
6.  Set the material color to Black ( 0, 0, 0)

Buttons Window menu >> Shading (F5) >> Material buttons
Material tab
Col button
R slider:  0.0
G slider:  0.0
B slider:  0.0

  
7.  Add 1st of 3 Textures to the material

Buttons Window menu >> Shading (F5)  >> Texture buttons (F6)
Texture tab
Empty texture channel
Add New
Name:  Red
Type:  Blend
Blend:  Lin (linear)
   



   
  
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.