Soft Bodies: Blender 3D Game Engine 


1.  Select Soft body

Buttons Window menu >> Logic (F4)
Object type
Soft body

2.  Shape Match

Shape match is the amount an object returns to it's original shape after a collision.

Buttons Window menu >> Logic (F4)
Shape Match button
kMT (Shape matching threshold)
Range:  0.0000 to 1.0000

The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.