Class KX_GameObject -- Blender Game Engine 2.49b




Returns the distance between 2 objects/points.  No x , y or  z values.  Just the distance.

Return type:  float

Type:  KX_GameObject ( a game object)
list [ x, y, z]  (a point)

Sample Code

# get the controller
controller = GameLogic.getCurrentController()

# get the game object that the controller is attached to.
obj = controller.owner

# get the current scene
scene = GameLogic.getCurrentScene()

# get a list of the objects in the scene
objList = scene.objects

# get object named Box
box = objList["OBBox"]

# get the distance between them
distance = obj.getDistanceTo(box)

Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.