Class KX_GameObject -- Blender Game Engine 2.49b




Returns the game object's velocity at the specified point on the object, including angular components.

Return type:  list [vx, vy, vz]

Type:   float list [x,y,z]

Point is distance from object center

Sample Code

# get controller
controller = GameLogic.getCurrentController()

# get object controller attached to
obj = controller.owner

# get velocity of point 2.5 blender units (x-axis) from object center
pointVel = obj.getVelocity([2.5, 0.0, 0.0])

Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.