Class KX_GameObject -- Blender Game Engine 2.49b



 

  


replaceMesh

replaceMesh(mesh, DisplayMesh, PhysicsMesh)

Replace the mesh of the object with a new mesh.

mesh:
name of the mesh
Type:  string

DisplayMesh:
Type:  bool
  True or 1 = Show the replacement mesh
  False or 0 = Don't show the replacement mesh

PhysicsMesh:
Type:  bool
  True or 1 = Update physics with new mesh
  False or 0 = Don't update physics

Sample Code

# get the controller
controller = GameLogic.getCurrentController()

# get game object controller attached to
obj = controller.owner

# replace mesh, show it, update physics
obj.replaceMesh("Dent", True, True)

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.