Class KX_GameObject -- Blender Game Engine 2.49b



setVisible(visible, recursive)

Makes the game object visible or invisible

Type:   bool
    1 = True
   Make object visible
    0 = False
   Make object invisible

recursive    optional argument to make children visible or invisible
Type:   bool
   1 = True
  Make children same as  parent
   0 = False
 Make children different from parent

Sample Code

# get controller
controller = GameLogic.getCurrentController()

# get game object controller is attached to
obj = controller.owner

# make parent and children invisible
obj.setVisible(False, True)

Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.