Class KX_GameObject -- Blender Game Engine 2.49b



 
 




attrDict

attrDict

Returns the objects internal python attribute dictionary for direct (faster) access.
   
Type: attrDict: dict

Sample Code

#################  Get controllers

# get the controller
controller = GameLogic.getCurrentController()

# get the game object that the controller is attached to.
obj = controller.owner

# Create an object attribute
obj.Stats = {    "Health" : 80,
"Armor" : 30,
"Type" : "Cleric",
"Sex" : "Male",
"Skill" : "Novice"  }

# Create a 2nd object attribute
obj.Level = {     "SkillLevel" : 23    }

# get object's attribute dictionary
dictAttribute = obj.attrDict

# get obj.Stats
statsDict = dictAttribute.get("Stats")

# get obj.Class
levelDict = dictAttribute.get("Level")

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.