Class KX_GameObject -- Blender Game Engine 2.49b



 
 



timeOffset

timeOffset

gets/sets:
Amount of time the child's reaction is offset from the parent.

Type:  float

Note:
Doesn't work with the Parent Actuator.
Parent with Ctrl P

Note:

SlowPar button must be enabled (on the Child object)
Buttons Window menu >> Object (F7) >> Object buttons
Anim settings tab >> SlowPar button

Sample Code


######  get time offset

# get controller
controller = GameLogic.getCurrentController()

# get child that controller is attached to
child = controller.owner

# get time offset
delay = child.timeOffset

######  set time offset

# get controller
controller = GameLogic.getCurrentController()

# get child that controller is attached to
child = controller.owner

# set the time offset
child.timeOffset = 500.00

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.