Class KX_SoundActuator -- Blender Game Engine 2.49b



 
 




looping

looping

gets/sets the current loop mode of the actuator

Type:   bool
   1 = True
  Play continuously
   0 = False
  Play once

Sample Code


##################   Get looping

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# get current mode
loopMode = act.looping

##################   Set looping

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# set current mode
act.looping = True

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.