GameLogic Module -- Blender Game Engine 2.49b


expandPath  getSceneList
getAverageFrameRate getSpectrum
getBlendFileList PrintGLInfo
getCurrentController sendMessage
getCurrentScene setGravity
getLogicTicRate setLogicTicRate
getMaxLogicFrame setMaxLogicFrame
getMaxPhysicsFrame setMaxPhysicsFrame
getPhysicsTicRate setPhysicsTicRate
getRandomFloat stopDSP
globalDict ----------
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Blender 3D game developers can use the Blender 3D game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning Blender 3D game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.