3. Add a Plane
Note:
The plane will become the health bar named HealthBar.
Note:
To make things easy, I will be positioning the plane at [0.0, 0.0, 0.0] with a rotation of [0.0, 0.0, 0.0]
Add plane
User Preference menu >> Add >> Mesh >> Plane
or
Spacebar >> Add >> Mesh >> Plane
Position plane -- Plane selected -- Object Mode
Transform Properties
N key
or
3D View menu >> Object >> Transform Properties
Location
LocX = 0.0; LocY = 0.0; LocZ = 0.0
Rotation
RotX = 0.0; RotY = 0.0; RotZ = 0.0
Name
HeathBar
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