Point to Point Race Track: Blender 3D Game Engine

1.  Add a Path.

  • Top View.  Object Mode
  • Spacebar >> Add >> Curve >> Path
  • User Preference menu >> Add >> Curve >> Path

2.  Scale the path to the size you want your point to point track to be.
  • For this tutorial, I'm only scaling it a factor of 9.
  • Path selected.  Edit Mode
  • S key
Move mouse
9 key
  • Enter key to accept scale

3.  Add more control points to the path.
  • Control points allow you to change the shape of the path
  • Bezier Circle selected.  Edit Mode
  • Select all control points
A key toggles Select/Deselect All
3D View menu >> Select >> Select/Deselect All

  • Subdivide
W key >> Subdivide
Buttons Window menu >> Panels >> Editing (F9) button
Curves Tools 1 tab >> Subdivide button


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