Weapon Reticle:  Blender GLSL Materials


15.  Scale plane holding Weapon Reticle

Plane selected:  Edit mode

Camera View
3D View menu >> View >> Camera
NumPad 0

Scale plane
S key
3D View menu >> Mesh >> Transform >> Scale

16.  Add a Sensor

For this example I'm attaching the sensor/controller/actuator to the active camera. 

For this example I'm using the Keyboard Sensor to add the overlay scene (HUD)

Main Scene:  Active Camera

Buttons Window menu >> Logic (F4)


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