Weapon Reticle:  Blender MultiTexture Materials


1.  Select Blender Multitexture Materials

User Preference menu >> Game >> Blender Multitexture Materials

2.  Add a new scene

This example uses an Overlay Scene to display the Weapon Reticle.
User Preference menu >> SCE box
Add scene
Give it a unique name


3.  Add a camera to the new scene


The overlay scene must have camera.

It doesn't matter where you position the camera 

Add camera
User Preference menu >> Add >> Camera
Spacebar >> Add >> Camera

Set Camera position
Transform Properties
N key
3D View menu >> Obect >> Transform Properties
Camera Position
LocX = 0.00
LocY = 0.00
LocZ = 2.00
Camera Rotation
RotX = 0.00
RotY = 0.00
RotZ = 0.00

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